![]() In addition to the breakdown of Alyx's development, Keighley shares other details about the franchise since 2007, including that Alyx marked at least the sixth attempt to do something with the property since Half-Life 2: Episode 2. This comes from Half-Life: Alyx - Final Hours, a fifteen-chapter article in the form of an app available now on Steam, in which Geoff Keighley provides an in-depth look at the development of the game itself, the Half-Life franchise more broadly, and VR at Valve since the release of Half-Life 2: Episode 2. Thought it took over a decade after Half-Life 2: Episode 2 for the next entry in the franchise, Half-Life: Alyx to be released, many of the developers on the project feel emboldened by Alyx's reception to continue the series sooner rather than later.
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